Android EventBus 3.0.0 使用总结(必看篇)

  前言

  EventBus框架

  EventBus是一个通用的叫法,例如Google出品的Guava,Guava是一个庞大的库,EventBus只是它附带的一个小功能,因此实际项目中使用并不多。用的最多的是greenrobot/EventBus,这个库的优点是接口简洁,集成方便,但是限定了方法名,不支持注解。另一个库square/otto修改自 Guava ,用的人也不少。所以今天我们研究的目标是greenrobot的EventBus.

  EventBus 简介

  1、EventBus3.0.0 是最新的版本。

  2、EventBus 是Android 发布/订阅事件总线,可简化 Activities, Fragments, Threads, Services 等组件间的消息传递。

  3、可替代 Intent, Handler, BroadCast ,接口等传统方案,更快,代码更小,50K 左右的 jar 包,代码更优雅,彻底解耦。

  github地址:https://github.com/greenrobot/EventBus

  EventBus原理图

  如何添加依赖

  在module的build.gredle 文件中的dependencies标签中添加

  compile 'org.greenrobot:eventbus:3.0.0'

  例如

  apply plugin: 'com.android.application'

  android {

  compileSdkVersion 24

  buildToolsVersion "24.0.3"

  defaultConfig {

  applicationId "com.eventbus.app"

  minSdkVersion 14

  targetSdkVersion 24

  versionCode 1

  versionName "1.0"

  }

  buildTypes {

  release {

  minifyEnabled false

  proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'

  }

  }

  }

  dependencies {

  compile fileTree(dir: 'libs', include: ['*.jar'])

  compile 'com.android.support:appcompat-v7:24.2.1'

  compile 'org.greenrobot:eventbus:3.0.0'

  }

  如何使用

  注册事件

  EventBus.getDefault().register( this );

  取消注册

  EventBus.getDefault().unregister( this );

  发送数据

  EventBus.getDefault().post( "我发射了");

  简单小例子:使用EventBus传递简单字符串

  package com.eventbus.app;

  import android.os.Bundle;

  import android.support.v7.app.AppCompatActivity;

  import android.view.View;

  import android.widget.Toast;

  import org.greenrobot.eventbus.EventBus;

  import org.greenrobot.eventbus.Subscribe;

  import org.greenrobot.eventbus.ThreadMode;

  public class MainActivity extends AppCompatActivity {

  @Override

  protected void onCreate(Bundle savedInstanceState) {

  super.onCreate(savedInstanceState);

  setContentView(R.layout.activity_main);

  //注册

  EventBus.getDefault().register( this );

  findViewById( R.id.button).setOnClickListener(new View.OnClickListener() {

  @Override

  public void onClick(View v) {

  EventBus.getDefault().post( "我发射了");

  }

  });

  }

  /**

  * 自定义一个方法 hello() ,用来接收事件。

  * 方法名字可以随便写

  * @return

  */

  @Subscribe(threadMode = ThreadMode.MAIN)

  public void hello ( String event){

  /* Do something */

  Toast.makeText( this , event , Toast.LENGTH_SHORT).show();

  };

  @Override

  protected void onDestroy() {

  super.onDestroy();

  //取消注册 , 防止Activity内存泄漏

  EventBus.getDefault().unregister( this );

  }

  }

  线程模型

  在接收事件消息的方法中,可以通过注解的方式设置线程模型,EventBus内置了4中线程模型,分别是ThreadMode.POSTING 、ThreadMode.MAIN、ThreadMode.BACKGROUND、ThreadMode.ASYNC

  比如:

  @Subscribe(threadMode = ThreadMode.POSTING)

  public void onMessageEventPostThread(String event) {

  Log.e( "event PostThread", "消息: " + event + " thread: " + Thread.currentThread().getName() );

  }

  @Subscribe(threadMode = ThreadMode.MAIN)

  public void onMessageEventMainThread(String event) {

  Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Subscribe(threadMode = ThreadMode.BACKGROUND)

  public void onMessageEventBackgroundThread(String event) {

  Log.e( "event BackgroundThread", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Subscribe(threadMode = ThreadMode.ASYNC)

  public void onMessageEventAsync(String event) {

  Log.e( "event Async", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  PostThread:如果使用事件处理函数指定了线程模型为PostThread,那么该事件在哪个线程发布出来的,事件处理函数就会在这个线程中运行,也就是说发布事件和接收事件在同一个线程。在线程模型为PostThread的事件处理函数中尽量避免执行耗时操作,因为它会阻塞事件的传递,甚至有可能会引起ANR。

  MainThread:如果使用事件处理函数指定了线程模型为MainThread,那么不论事件是在哪个线程中发布出来的,该事件处理函数都会在UI线程中执行。该方法可以用来更新UI,但是不能处理耗时操作。

  BackgroundThread:如果使用事件处理函数指定了线程模型为BackgroundThread,那么如果事件是在UI线程中发布出来的,那么该事件处理函数就会在新的线程中运行,如果事件本来就是子线程中发布出来的,那么该事件处理函数直接在发布事件的线程中执行。在此事件处理函数中禁止进行UI更新操作。

  Async:如果使用事件处理函数指定了线程模型为Async,那么无论事件在哪个线程发布,该事件处理函数都会在新建的子线程中执行。同样,此事件处理函数中禁止进行UI更新操作。

  小例子1: 在子线程发送数据

  package com.eventbus.app;

  import android.os.Bundle;

  import android.support.v7.app.AppCompatActivity;

  import android.util.Log;

  import android.view.View;

  import org.greenrobot.eventbus.EventBus;

  import org.greenrobot.eventbus.Subscribe;

  import org.greenrobot.eventbus.ThreadMode;

  public class MainActivity extends AppCompatActivity {

  @Override

  protected void onCreate(Bundle savedInstanceState) {

  super.onCreate(savedInstanceState);

  setContentView(R.layout.activity_main);

  //注册

  EventBus.getDefault().register( this );

  findViewById( R.id.button).setOnClickListener(new View.OnClickListener() {

  @Override

  public void onClick(View v) {

  new Thread(new Runnable() {

  @Override

  public void run() {

  Log.d( "event 发射数据线程 : " , Thread.currentThread().getName() ) ;

  EventBus.getDefault().post( "我发射了");

  }

  }).start() ;

  }

  });

  }

  @Subscribe(threadMode = ThreadMode.POSTING)

  public void onMessageEventPostThread(String event) {

  Log.e( "event PostThread", "消息: " + event + " thread: " + Thread.currentThread().getName() );

  }

  @Subscribe(threadMode = ThreadMode.MAIN)

  public void onMessageEventMainThread(String event) {

  Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Subscribe(threadMode = ThreadMode.BACKGROUND)

  public void onMessageEventBackgroundThread(String event) {

  Log.e( "event BackgroundThread", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Subscribe(threadMode = ThreadMode.ASYNC)

  public void onMessageEventAsync(String event) {

  Log.e( "event Async", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Override

  protected void onDestroy() {

  super.onDestroy();

  //取消注册 , 防止Activity内存泄漏

  EventBus.getDefault().unregister( this );

  }

  }

  运行结果:

  D/event 发射数据线程 :: Thread-109

  E/event BackgroundThread: 消息: 我发射了 thread: Thread-109

  E/event PostThread: 消息: 我发射了 thread: Thread-109

  E/event Async: 消息: 我发射了 thread: pool-1-thread-2

  E/event MainThread: 消息: 我发射了 thread: main

  小例子2: 在主线程发送数据

  package com.eventbus.app;

  import android.os.Bundle;

  import android.support.v7.app.AppCompatActivity;

  import android.util.Log;

  import android.view.View;

  import org.greenrobot.eventbus.EventBus;

  import org.greenrobot.eventbus.Subscribe;

  import org.greenrobot.eventbus.ThreadMode;

  public class MainActivity extends AppCompatActivity {

  @Override

  protected void onCreate(Bundle savedInstanceState) {

  super.onCreate(savedInstanceState);

  setContentView(R.layout.activity_main);

  //注册

  EventBus.getDefault().register( this );

  findViewById( R.id.button).setOnClickListener(new View.OnClickListener() {

  @Override

  public void onClick(View v) {

  Log.d( "event 发射数据线程 : " , Thread.currentThread().getName() ) ;

  EventBus.getDefault().post( "我发射了");

  }

  });

  }

  @Subscribe(threadMode = ThreadMode.POSTING)

  public void onMessageEventPostThread(String event) {

  Log.e( "event PostThread", "消息: " + event + " thread: " + Thread.currentThread().getName() );

  }

  @Subscribe(threadMode = ThreadMode.MAIN)

  public void onMessageEventMainThread(String event) {

  Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Subscribe(threadMode = ThreadMode.BACKGROUND)

  public void onMessageEventBackgroundThread(String event) {

  Log.e( "event BackgroundThread", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Subscribe(threadMode = ThreadMode.ASYNC)

  public void onMessageEventAsync(String event) {

  Log.e( "event Async", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Override

  protected void onDestroy() {

  super.onDestroy();

  //取消注册 , 防止Activity内存泄漏

  EventBus.getDefault().unregister( this );

  }

  }

  运行结果:

  D/event 发射数据线程 :: main

  E/event MainThread: 消息: 我发射了 thread: main

  E/event PostThread: 消息: 我发射了 thread: main

  E/event Async: 消息: 我发射了 thread: pool-1-thread-3

  E/event BackgroundThread: 消息: 我发射了 thread: pool-1-thread-4

  黏性事件

  除了上面讲的普通事件外,EventBus还支持发送黏性事件。何为黏性事件呢?简单讲,就是在发送事件之后再订阅该事件也能收到该事件,跟黏性广播类似。具体用法如下:

  注册

  EventBus.getDefault().register( this );

  事件接收

  @Subscribe(threadMode = ThreadMode.MAIN , sticky = true )

  public void onMessageEventMainThread(String event) {

  Log.e( "event MainThread", "消息: " + event + " thread: " + > Thread.currentThread().getName());

  }

  取消注册

  EventBus.getDefault().unregister( this ) ;

  发送事件

  EventBus.getDefault().postSticky( "我发射了");

  小例子:在MainActivity发送事件,在Activity2里注册并且接收事件

  MainActivity源码

  package com.eventbus.app;

  import android.content.Intent;

  import android.os.Bundle;

  import android.support.v7.app.AppCompatActivity;

  import android.util.Log;

  import android.view.View;

  import org.greenrobot.eventbus.EventBus;

  public class MainActivity extends AppCompatActivity {

  @Override

  protected void onCreate(Bundle savedInstanceState) {

  super.onCreate(savedInstanceState);

  setContentView(R.layout.activity_main);

  findViewById( R.id.button).setOnClickListener(new View.OnClickListener() {

  @Override

  public void onClick(View v) {

  Log.d( "event 发射数据线程 : " , Thread.currentThread().getName() ) ;

  EventBus.getDefault().postSticky( "我发射了");

  startActivity( new Intent( MainActivity.this , Activity2.class ));

  }

  });

  }

  }

  Activity2源码

  package com.eventbus.app;

  import android.support.v7.app.AppCompatActivity;

  import android.os.Bundle;

  import android.util.Log;

  import org.greenrobot.eventbus.EventBus;

  import org.greenrobot.eventbus.Subscribe;

  import org.greenrobot.eventbus.ThreadMode;

  public class Activity2 extends AppCompatActivity {

  @Override

  protected void onCreate(Bundle savedInstanceState) {

  super.onCreate(savedInstanceState);

  setContentView(R.layout.activity_2);

  //注册

  EventBus.getDefault().register( this );

  }

  @Subscribe(threadMode = ThreadMode.MAIN , sticky = true )

  public void onMessageEventMainThread(String event) {

  Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName());

  }

  @Override

  protected void onDestroy() {

  super.onDestroy();

  //取消注册 , 防止Activity内存泄漏

  EventBus.getDefault().unregister( this ) ;

  }

  }

  这就是粘性事件,能够收到订阅之前发送的消息。但是它只能收到最新的一次消息,比如说在未订阅之前已经发送了多条黏性消息了,然后再订阅只能收到最近的一条消息。

  EventBus源码分析

  Subscribe 接口源码

  @Documented

  @Retention(RetentionPolicy.RUNTIME)

  @Target({ElementType.METHOD})

  public @interface Subscribe {

  ThreadMode threadMode() default ThreadMode.POSTING;

  /**

  * If true, delivers the most recent sticky event (posted with

  * {@link EventBus#postSticky(Object)}) to this subscriber (if event available).

  */

  boolean sticky() default false;

  /** Subscriber priority to influence the order of event delivery.

  * Within the same delivery thread ({@link ThreadMode}), higher priority subscribers will receive events before

  * others with a lower priority. The default priority is 0. Note: the priority does *NOT* affect the order of

  * delivery among subscribers with different {@link ThreadMode}s! */

  int priority() default 0;

  }

  可以看出默认的线程模型是ThreadMode.POSTING ;默认黏性事件为false,也就是默认不开启黏性事件;默认的优选级为0 。

  EventBus 类部分源码

  static volatile EventBus defaultInstance;

  /** Convenience singleton for apps using a process-wide EventBus instance. */

  public static EventBus getDefault() {

  if (defaultInstance == null) {

  synchronized (EventBus.class) {

  if (defaultInstance == null) {

  defaultInstance = new EventBus();

  }

  }

  }

  return defaultInstance;

  }

  getDefault() 是一个单例模式 , 只有一个实例对象。

  ThreadMode 类源码

  public enum ThreadMode {

  /**

  * Subscriber will be called in the same thread, which is posting the event. This is the default. Event delivery

  * implies the least overhead because it avoids thread switching completely. Thus this is the recommended mode for

  * simple tasks that are known to complete is a very short time without requiring the main thread. Event handlers

  * using this mode must return quickly to avoid blocking the posting thread, which may be the main thread.

  */

  POSTING,

  /**

  * Subscriber will be called in Android's main thread (sometimes referred to as UI thread). If the posting thread is

  * the main thread, event handler methods will be called directly. Event handlers using this mode must return

  * quickly to avoid blocking the main thread.

  */

  MAIN,

  /**

  * Subscriber will be called in a background thread. If posting thread is not the main thread, event handler methods

  * will be called directly in the posting thread. If the posting thread is the main thread, EventBus uses a single

  * background thread, that will deliver all its events sequentially. Event handlers using this mode should try to

  * return quickly to avoid blocking the background thread.

  */

  BACKGROUND,

  /**

  * Event handler methods are called in a separate thread. This is always independent from the posting thread and the

  * main thread. Posting events never wait for event handler methods using this mode. Event handler methods should

  * use this mode if their execution might take some time, e.g. for network access. Avoid triggering a large number

  * of long running asynchronous handler methods at the same time to limit the number of concurrent threads. EventBus

  * uses a thread pool to efficiently reuse threads from completed asynchronous event handler notifications.

  */

  ASYNC

  }

  这个类是枚举类,定义了线程模型中的几种类型。

  以上这篇Android EventBus 3.0.0 使用总结(必看篇)就是小编分享给大家的全部内容了,希望能给大家一个参考,也希望大家多多支持脚本之家。

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